Archive for September, 2005

1-Up.com has a new article on the upcoming PS2 game Shadow of the Colossus, complete with an interview with the lead artist and director of the game, Fumito Ueda. I like his game design philosophy and there are some fun facts about the game’s history. If anyone really feels lost at what I find so fascinating about this title, you really should check out Ueda’s precursor title, ICO. ICO was the first PS2 game I bought back in 2001 and I’ve played it frequently since then. It has one of my favorite art direction and character designs of any game and just the whole package is really something; it gives you an experience, and it’s nothing short of something like Zelda or Mario 64.
Hmm.. So I was really hoping of coming out with a new comic strip in celebration of the year-long “Coming back soon” delay, but I’m swamped with work - aiya! To update anyone who still keeps up with my posts (and not just grabbing my desktop art, but it’s cool and does give me traffic, haha), there IS something in the works - and it’s going to be something COMPLETELY new. Production is still early and moving slowly - right now I have a domain reserved, and some rough mockups. I’ll reveal more later on. Whee!

Two FREE screenings of Joss Whedon’s upcoming film Serenity will happen in NYC before the film’s official release date at the end of September.
1. Tuesday, September 20th, 6:00 PM at Loews’ Kips Bay, 570 Second Avenue at 32nd.
2. Tuesday, September 27th, 6:30 PM at Loews Lincoln Square, 1998 Broadway at 68th.
If you don’t know already, Serenity is the follow-up feature film to Whedon’s very entertaining and unique series Firefly - and like all awesome TV shows, it was prematurely cancelled (Wonderfalls, anyone? How about Freaks and Geeks?). So if you’re in the area and want to check out the film, give me a holler.. and I might even spare a Browncoat bracelet. Hehe. ![]()

Hmm.. I feel like this site has been out for a while - or maybe I’m getting confused with Vans’ customizing service - but it’s the first time I’m checking it out and it’s pretty keen. Even if hipsters across the globe have been personalizing their All-Stars for years.
“Converse will let you customize your All-Stars in every way from different colors on each side down to the stitching.”

IGN.com has the first video preview of EA’s highly-anticipated and long-awaited game, Black, for Xbox and PS2. Criterion Games (of the Burnout series) developed the game which will see a release in 2006. Looks pretty awesome even against the next-gen games. Along with Zelda for the ‘Cube, I can see how our current-gen systems still have plenty of juice in them for 2006.